
Dengan Autodesk Stingray ini juga pembaca maupun developer dapat mengembangkan game pada banyak platform sekaligus seperti Android, iOS, Windows, dan masih banyak lagi. Selain itu, dalam Stingray ini diberikan berbagai perangkat untuk memudahkan pemrograman dalam pengembangan game. Menariknya, Autodesk Stingray ini tidak hanya sebagai 3D Game Engine saja melainkan dapat membantu penggunanya untuk memproyeksi hasil objek 3D yang telah dibuat di 3 ds Max, Maya, atau Maya LT agar lebih menghasilkan desain 3D yang lebih nyata.
Features
- The Stingray 1.4 release offers improved VR capabilities and enhanced connectivity with Maya LT, facilitating a powerful art-to-engine workflow for game developers.
- Improved support for VR platforms includes compatibility with the Oculus Rift SDK v1.3 and the SteamVR SDK v0.9.19.
- Flow scripting for HTC Vive controllers offers a faster and more efficient way to add interactivity to VR experiences, while simplifying the process for designers to create and test their prototypes.
- Unique to Stingray, support for WebGL2 enables developers to test their projects on WebGL2 supported browsers.
- Level sync, with Maya LT, enables artists to link and export entire scenes directly to Stingray. This creates an easier way to build, iterate, review and change game levels and design scenes, without having to manually reproduce layouts in two tools.
- Easier asset share between different Stingray projects further benefits collaborative work environments.
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